Odd Ball


June 12th, 2011 by The Fashionable Philosopher



“Science without religion is lame. Religion without science is blind.” – Albert Einstein

Interstellar Units: The Other Units

May 31st, 2011 by The Fashionable Philosopher



If you haven’t read the introduction post to this you can find it here. All the posts related to this will also be linked there.

So there are other kinds of units besides distance and time. Like energy, mass ect… So I’ll go over those here. The important thing to remember that I’m using Planck units and normalizing them by multiplying or dividing by the number 28 a given number of times. Usually Planck units are either unimaginably small or unimaginably huge. A few however are close to real world examples. Like Planck energy is about as much energy that is stored in a tank of gas. Planck momentum is like a medium sized rock moving at about three feet per second. These units are still off enough that they need to be normalized a little.

In my system one unit of energy would be very close to one calorie, which is very convenient. Combining that with the new second to get the new Watt, which would be about five and a half Watts. So a one hundred Watt bulb would be about eighteen units in the new system.

The unit of mass (weight) would only have to be adjusted a little bit (a factor of four twenty eights) to make it normalized. Although the Planck mass isn’t that far off with one Planck mass being that of the weight of a Flea. The normalized unit would be about one third of a pound. A person who weighed 130 pounds would be about 440 in the new units. Psychologically damaging I know, but I think we’d all get used to it.

As for temperature, I decided to go with something that starts with absolute zero like the kelvin scale does. Using the new system each degree would be like two degrees Celsius, which would be almost four degrees Fahrenheit. The freezing point of water would be about 132 in the new scale, which should be easy to remember with the thirty two in it. Boiling would be about 181, and human body temperature would be about 150 and a half degrees.

Probably another important unit is area. On the small end the unit would be about eight square feet, or three quarters of a square meter. On the large end you have two choices depends on how big. The smaller one of about one seventh of an acre or the larger one of about four acres.

Interstellar Time and Units: The Nitty Gritty

May 29th, 2011 by The Fashionable Philosopher



If you haven’t read the introduction post to this you can find it here. All the posts related to this will also be linked there.

So this post breaks down the time and physical measurements in a table. The Table should be self explanatory. If not read the other posts. This is pretty dry stuff , but it gives all the unit sizes and compares them to familiar units.

SI Units milimeters
1 mρ 0.0397034
Inches milimeters
1 cρ 0.04376753 1.11169529
Inches Feet centimeters
1 dρ 1.22549087 0.10212424 3.11274681
Yards Feet meters
1 ρ 0.95315957 2.8594787 0.87156911
Yards Feet decameters
1 Dρ 26.6884678 80.0654035 2.4403935
Yards Feet Mile hectometers kilometers
1 Hρ 747.2771 2241.8313 0.42458926 6.83310179 0.68331018
Miles kilometers
1 Kρ 11.8884993 19.132685
Miliseconds `
1 mЂ 0.06381981 New Name
Miliseconds Instant
1 cЂ 1.7869547
Miliseconds Blink
1 dЂ 50.0347316
Seconds Second
1 Ђ 1.40097249
Seconds Minute
1 DЂ 39.2272296
Minutes Minutes Seconds Break
1 HЂ 18.3060405 18 18.3624283
Minutes Minutes Seconds Hour
3 HЂ 54.9181214 54 55.0872848
Hours Hour Minutes Seconds Shift
1 KЂ 8.54281889 8 32 34.1479913
1 KЂ Breaks Hours New Units Hours SI Units
Shift 28 9.33333333 8.542819
3 KЂ Hours Shift Breaks Days Hours
Cycle 28 3 84 1.067852 25.62846
1 DKЂ Shifts Cycles Hours Breaks Weeks Days Hours
Week 28 9.33333333 261.333333 784 1.423803 9.966622 239.1989
3 DKЂ Cycles Weeks Shifts Hours Breaks Months Weeks Days Hours
Month 28 3 84 784 2352 1.017959 4.271409 29.89987 717.5968
1 HKЂ Weeks Months Cycles Shifts Hours Breaks Years Months Weeks Days Hours
Year 28 9.33333333 261.333333 784 7317.33333 21952 0.764056 9.500954 39.86649 279.0654 6697.57
32191840 32191860 0.65378716
fps mps
1 ρ/Ђ 2.04106699 0.62211722
mph kph
1 Kρ/KЂ 1.39163659 2.23962199

The Definition of a Planet

May 28th, 2011 by The Fashionable Philosopher



Many of you remember a few years ago the “planet” Pluto was demoted to a dwarf planet when they redefined a planet. I don’t agree with the new definition, but I’m not going to beat a dead horse, goto the wikipedia page for the pros and cons. Instead I’m just going to give a better definition.

I’m thinking what the system needs is a complete reworking. Our current system is based on ideas thousands of years old. Firstly I think everything needs to be broken down into classes and sub-classes. That way it’s easier to put each kind of object in different categories. A planet needs to be redefined as any body that orbits a start. A moon would be any body that orbited another body of a higher class/sub-class than itself. I’m not going to jump into the details about all the classes and sub classes that make those up but, I will post a PDF chart that does. If two objects orbited each other than they would be a binary planet. The other metric besides orbit I would use is size. I’d break it down like this: Small objects: Asterodial, Objects like Mimas to the size of Earth: Worlds, Objects like Neptune to Jupiter: Marmoids (yes I made that word up it means Marble-like in Latin). Objects which are large enough to have any form of fusion would be Stars.

Basically you’d have to break the names down by class. Earth for instance would a Planetary Atmospheric World. The Moon would be a Lunarary Vacuum World. Using this system we would have a much better idea of what an object was just by what it was called. With this system we would have probably a dozen or so Major Planetery Objects, aka Planets. Which would be world sized objects or larger. So even though we’d technically have thousands of Planets in the Solar system we’d really only need to consider the major planets when teaching school children. I’ve provided a pdf chart linked below. The first page is the definitions for the various classes of objects. The second page contains some sub-classes with example objects.


FYI: The pic is concept art of the moon after terraforming done completely by me.

Interstellar Time and Units: Holidays and Events

May 26th, 2011 by The Fashionable Philosopher



If you haven’t read the introduction post to this you can find it here. All the posts related to this will also be linked there.

So this post is pretty dry, but I thought I should come up with a way to transfer things like holidays and birthdays from the old calendar to the new one. This is what I came up with:

A time beginning exactly on December 24th 1968 at 4:59:20AM EST (9:59:20 UT). From that moment annual events are calculated to begin when they first occurred as if the calendar had been in use that day. If the moment of occurance is unknown the event occurs on the Shift of the year where it first occured after the epoch relative to IDL between the Diomede Islands on Earth and last one Cycle. If the event falls on a certain day of the month the same rules apply, but in following years it will land on the same Shift in the month where it first appeared and last one Cycle. If the event falls on a certain day of the week the same rules apply, but in following years it will land on the same Shift of that week, calculated from Sunday for events before Thursday, the end of the week for events after Wednesday.

If you recall the date and time is based on Apollo 8’s trans-lunar injection burn. Coincidentally Christmas would end up falling in the first cycle (day, the first three shifts) of the year. Most holidays would be calculated just like Christmas. Only events which are known precisely enough that the Break they happened on can be determined would be calculated as if the calendar was used on that day.

Even though evens track to Shift rather than Cycles they last a Cycle so that nobody misses the holiday even if they are working a different Shift. Also keep in mind when I say “it will land of the same Shift of that…” I mean that it’s like you multiply the days by three. So say you have something that always lands on Monday. That doesn’t mean it would land on the first Shift (remember Months and Weeks being with the zeroth Shift) it would land on the third (1 days x 3 Shifts). One side effect of this is that the two middle cycles of the week would be fairly devoid of holidays at the start because there are about nine cycles in the new week and only seven days in the old.